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Arctic

You scan the snowy expanse of the Arctic, hoping to catch a glimpse of the inhabitants that live there.

In order to score the most points and win, you’ll need to create the longest possible sequence of consecutive cards for each animal, but also diversify your sequences, and advance your totem animal as far as possible.

Cédric Lefebvre

Christine Alcouffe

2 to 4 players

10 years old and up

10 minutes per player

October 2024

English, French, Spanish

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White, white, nothing but white. You scan the snowy expanse of the Arctic, hoping to catch a glimpse of the inhabitants that live there.

  

In Arctic, observe as many animals as possible in the Arctic landscape. Create the longest possible sequences of Animal cards, but also diversify, and advance your totem animal toward the pack ice as far as you can. Manage your hand of cards well, and use the powers of the animals wisely.

animal Cards

Throughout the game, you will move across the landscape and spot animals. Your observations and the knowledge you gather from them are represented by a pile of Animal cards you will create in front of you. The visible card on top of your personal pile is called the “visible” Animal card.

An Animal card contains 4 pieces of information:

- DRAW VALUE: the number of cards you must take at the end of your turn

- PLACEMENT VALUE: the number of cards you must place on your personal pile during your next turn

- Main animal

- Companion animal

1• Add Animal cards to your pile and take a Power card.

Choose a number of cards from your Hand equal to the placement value on your visible Animal card, and place them on top of your personal pile in the order of your choice.

Then, take the Power card that corresponds to the main animal on your visible Animal card. This Power card could be in the center of the table or in front of another player. It stays with you until someone takes it from you.

2• Move Animal tokens.

On the Landscape, move the Animal tokens that correspond to the main animal and the companion animal on your visible Animal card. 

3• Draw cards.

Take a number of cards from the River equal to the draw value on your visible Animal card.

Important! You are only allowed to have a maximum of 7 cards in your hand at the end of your turn. If you have more than 7, discard excess cards of your choice from your hand, by placing them in your Penalty zone.

4• End of the game and Scoring

For each animal, calculate the longest sequence of consecutive cards in your personal pile. Depending on the number of cards in each longest sequence, score points.

Depending on the number of sequences you determined in the previous step (which corresponds to the number of different animals), score points.

Then, reveal your Animal Totem tile and score points according to the Landscape card its corresponding token is on.

Deduct 1 point from your score for each card in your Penalty zone. 

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